Something
Something Underground...
Monday, 20 July 2015
Nanoblock Spiderman
Nanoblock Spiderman
Done in a boring and hot afternoon
with nanoblock
.
..
...
nope
with Maya
This is the wireframe of the render
Enjoy trying with lighting and shader
=D
Sunday, 21 June 2015
端午节快乐
Experiment:
A combination of ramp shader and toon lines to create 2d painted effect.
This is for dragon boat festival.
端午节快乐 :)
Thursday, 20 November 2014
Render: caustic
A try out to render glass like material with caustic effect.
Random model with mentalray material and basic caustic setup.
Experiment is fun!
Tuesday, 23 September 2014
Artline pens
I've been working on lighting, rendering and compositing recently
A lighting practice with an old low poly model
Trying to follow studio lighting
Sunday, 3 February 2013
Dagger and pen.
LOW POLY MODELS
Monday, 10 December 2012
到达天空的捷径
看似那么靠近
却离我那么遥远
Wednesday, 23 May 2012
Fur testing...
A try out with Maya Fur
__________
Software:
-Autodesk Maya 2009
-Adobe Photoshop
Wednesday, 2 May 2012
Art Test : BLOOD OGRE
Renders and Maps
Wireframe and WIP
Close Up
An Art Test that I did.
BLOOD OGRE
*end*
Sunday, 8 April 2012
Back Alley
Back Alley
_____________________________
Wireframe :
Tuesday, 3 April 2012
Recent practices.
Was trying to paint different style but failed..
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And the random character that I sketch when my line lag.LOL
*end*
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